Joining
the music streaming bandwagon, Microsoft is preparing to release a
multiplatform integrated music streaming service call Xbox Music. Compatible
and synched to a user’s Xbox, Microsoft Phone 8 and Windows 8, Xbox Music
plans to elevate and personalize Microsoft products and the brand itself by
competing with music streaming giants like Pandora, Deezer and Spotify. Already
having a massive consumer population, Microsoft will have no problems in
attracting users to their new music streaming service. While Apple has the
largest musical library, Microsoft will once again have to compete with its
biggest rival (Apple) in providing the better or equally large musical library.
However, Microsoft is one step ahead of Apple in the music streaming sector,
for Apple has only been rumored to be in the works of developing a music
streaming software. Microsoft’s Xbox Music will have many features like ad-free
subscriptions, multiplatform synchronization, personalizing playlists, scan-and-match
to suggest new music based on your music library.
The
major catch to Microsoft’s new service is that after six months of initial
usage, the consumer will be limited in how many hours of music they are allowed
to listen to per month. This completely counter-acts the unlimited aspect that
most music streaming services provide and use as their main selling point. For
Microsoft, their selling point is the fact that the music streaming works on 3
platforms (console, PC, and mobile) and can only
work on Microsoft platforms alone that have been on the market since 2011: “older software won’t have
access to the new service at the outset, nor will people with Apple’s mobile
devices or those running Google Android operating system” (Sherr). Exclusivity of
only contemporary Microsoft products is what Microsoft hopes will drive
business and the fact that limitations are also set will encourage value in the
program and of each song. By only allowing Xbox Music to be compatible with
contemporary Microsoft products could
also increase sales of products by consumers upgrading their devices; however
this could also discourage consumers using Xbox Music because most do not want
to purchase new systems to listen to limited music.
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